![]() "Which would make this much more than an expansion in terms of development effort. ![]() " adventures require a different way of doing things, in terms of antagonists you're going to have to deal with, which require a lot of development to do them properly," Vincke said. Wish, which is just as powerful and open-ended as it sounds.Power Word Kill, a spell that just makes any creature with less than 100 HP immediately die.Foresight, letting you literally see into the future and gain advantage on rolls while enemies gain disadvantage (because you know what they're going to do).Astral projection, letting you mosey around the astral plane.For example, some of D&D's highest level spells include things like: Vincke said that he would find it "very hard" to make an adventure that takes players from level 12 to level 20, because in D&D, those levels start awarding players with godlike powers. "Honestly, we haven't started on an expansion," Vincke said in an interview with PC Gamer on Monday. Perhaps unsurprisingly its not looking likely. PC Gamer interviewed Swen Vincke and asked him about an expansion to Baldur's Gate 3. ![]()
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